PIETRONI Eva

Docente a contratto esterno 
Ateneo Università degli Studi della TUSCIA 
Struttura di afferenza

Orari di ricevimento

mezz'ora dopo le lezioni, su richiesta

Curriculum

Eva Pietroni is an art historian, a conservation specialist of Cultural Heritage and a musician. Since 1998 she has been developing research activity at CNR, in the Institute of Sciences and Technologies of Cognition and in the Institute of Technologies Applied to Cultural Heritage, Virtual Heritage Lab, (now merged in ISPC Institute of Sciences for Cultural Heritage), where she has a permanent position as researcher since 2010. She is a scientific responsible of projects of national and international interest at the Virtual Heritage Lab of CNR ITABC. The ambits of research and application are referred to the study, documentation, communication and valorization of Cultural Heritage, using the digital interactive technologies, with particular attention to the sector of real and virtual museum and virtual environments. She works in the virtual reconstruction of the archaeological and potential ancient landscapes, of urban and monumental sites and artistic contexts. Different types of data, acquired directly on the field or coming from interpretative studies, are elaborated and integrated in VR ecosystems, where different levels of visualization, behaviors, multiuser dynamics, gesture based interaction are implemented, together with novel approaches in storytelling, where different paradigms converge, coming from Virtual Reality, Theatre, Cinema, Serious Games, Holography, Mixed Reality. National Television She is author and director of cultural documentaries for the Italian National Television. Competences She is an expert of the design of the users’ experience (UX) inside real and virtual museums, creation of virtual reality environments (even in multiuser domain), interface design, gesture-based interaction, 2D and 3D computer graphics, , video editing and compositing, digital storytelling, user experience evaluation; digital documentation and integrated technologies for 3D survey of cultural heritage at different resolution and scales. She has realized multimedia and virtual reality applications to be used on several kinds of technology, immersive or desktop systems, holographic showcases, mobile devices. Educational activity: She is involved in several courses organized by Italian and foreign Universities, Masters, and Research Institutions. She has been teaching at the Università della Tuscia from 2005 until 2014 and in 2019-2020, Informatics and Digital Technologies applied to the Cultural Heritage. She is member of Degree and PhD Panels for the same University. Main projects: Since 2000 she has been developing more than 60 research projects at national and international level, especially in the field of virtual museums. Some virtual installations are permanently accessible inside important museums, for example: Musei Vaticani and Palazzo delle Esposizioni in Roma (Etruscannig, 2013-14); National Roman Museum - Diocletian’s Baths Terme in Rome (Virtual Museum of the Ancient Via Flaminia and Livia’s Villa Reloaded; 2008-2014); National Etruscan Museum of Villa Giulia (Virtual Museum of the Tiber Valley, 2014 and Etruscanning, 2014); Matera, open distributed museum (Matera tales of a City, 2012); Eremitani Museum in Padova (Virtual Museum of the Scrovegni Chapel, 2003) and others. Other installations have been temporarily exhibited inside Italian and foreign museums and traveled across world capitals cities, for example in the context of: - the exhibition Italy in the Future, organized by MAE and CNR, http://www.italiadelfuturo.cnr.it/en; prog. CEMEC, ecc). - Laval Virtual/ Revolution 2015, France - Archeovirtual, from 2006 to 2017, Paestum - Digital Heritage Expo 2013 Marseille, 2015 Granada. - CEMEC Connecting Early Medieval European Collection (European project, Creative Europe - Culture, Cooperation project; G.A. n.2015-1143/001-001; 2015-2019; as Italian responsible for the design and presentation of virtual contents and holographic showcases in the Crossroads exhibition, travelling across Europe), http://cemec-eu.net - VIRTUAL MUSEUM OF THE TIBER VALLEY (national project 2011-2016, scientific and technical director), www.museovirtualevalletevere.it - MUSEO VIRTUALE DELLA CAPPADOCIA (PRIN, 2012-2015 “Arte e habitat rupestre in Cappadocia e nell’Italia centro-meridionale”, responsible of the design of multimedia contents and general coordination of the Virtual Museum with F. Antinucci). www.museovirtualecappadocia.it - VIRTUAL MUSEUM OF THE ANCIENT VIA FLAMINIA: LIVIA’S VILLA RELOADED (national project, 2013, responsible), 1° Award Archeovirtual 2014, category "Natural Interaction”; selected for the exhibition “Italy in the Future” 2013-2016. - ETRUSCANNING (European Project, Culture 2007 Programme, Grant Agreement nr. 2011- 1786/001-001, 2011-2013, Italian responsible for the design and creation of virtual environments and installations); 1° Award Archeovirtual 2012 category ”Natural Interaction" and 1° Award assigned by the public; 1° Italian Heritage Award 2013 category "Comunicazione e divulgazione dei Beni Culturali”; selected for the international exhibition “Italy in the Future”, 2013-2016. - DIFENDIAMO LE MURA! (National project 2015, Serious Game; game design and 2D graphics) - V-Must.net (VIRTUAL MUSEUM TRANSNATIONAL NETWORK (European project N.o.E. FP7-6- 2009; 2011-2015). - GIOTTO’S COLOURS Virtual Experience among the characters of Giotto’s work; (National project, 2010, responsible, concept and design). - MATERA TALES OF A CITY (National project, 2009-2012, scientific and technical director). 1° Award Archeovirtual 2012, category "Mobile App". - INTEGRATED TECHNOLOGIES OF ROBOTICS AND VIRTUAL REALITY IN ARCHAEOLOGY. (National project- FIRB, 2006-2009, concept and contents production, responsible in 2008- 2009) 1°Best Paper Award VSMM 2008. - VIRTUAL MUSEUM OF THE ANCIENT VIA FLAMINIA (National project, 2006-2008), 1° E-Content Award, category E-Content. - VIRTUAL MUSEUM OF THE SCROVEGNI CHAPEL (National project, 2002-2003), design, contents creation and development; 1° Best Paper Award for Cultural Merit VSMM2002. - SCUOLA NAZIONALE DI ARCHEOLOGIA VIRTUALE E DI VIRTUAL HERITAGE (National project, member of the scientific panel) - APPIA ANTICA PROJECT (National project, 2003-2005) - LA RINASCITA DELLA PITTUA MURALE NEGLI ANNI TRENTA, Virtual Museum (National project 1998-99), author of texts and visual contents). Publications: She is author of more than one hundred scientific publication of international interest, among which this is a selection of 7 publications: - Eva Pietroni: Experience design, virtual reality and media hybridization for the digital communication inside museums, in Journal Applied System Innovation – ASI (ISSN 2571-5577), MDPI, Special Issue entitled "Virtual Reality in Product Design", edited by Maria Grazia Violante, Federica Marcolin, Enrico Vezzetti, 2020. http://www.mdpi.com/2571-5577/2/4/35/ - Eva Pietroni, Daniele Ferdani, Massimiliano Forlani, Alfonsina Pagano, Claudio Rufa: Bringing the Illusion of Reality Inside Museums—A Methodological Proposal for an Advanced Museology Using Holographic Showcases. In Informatics 2019, Volume 6, Issue 1, 2m MDPI Academic Open Access Publishing CC BY, doi:10.3390/informatics6010002. - Pietroni, E., Pagano, A., & Fanini, B. (2018). UX Designer and Software Developer at the Mirror: Assessing Sensory Immersion and Emotional Involvement in Virtual Museums. In Studies in Digital Heritage, Vol 2 No 1 (2018), Special Issue "Perceiving CH through Digital Technologies", pp. 13-41. https://doi.org/10.14434/sdh.v2i1.24634 (pubblicazione su peer-reviewed, online Journal, open access, Creative Commons Attribution License CC BY-NC 4.0). - Eva Pietroni: From remote to embodied sensing: new perspectives for virtual museums and archaeological andscape communication, in Book " Digital Methods and Remote Sensing in Archaeology", Book Subtitle Archaeology in the Age of Sensing” ed. by M. Forte and S. Campana; Springer, Series title “Quantitative Methods in the Humanities and Social Sciences”, chapter 18. ISBN: 978-3-319-40656-5 - Eva Pietroni, Daniele Ferdani, Augusto Palombini, Massimiliano Forlani, Claudio Rufa, 2015. Lucus Feroniae and Tiber Valley Virtual Museum: from documentation and 3D reconstruction, up to a novel approach in storytelling, combining virtual reality, theatrical and cinematographic rules, gesture-based interaction and "augmented" perception of the archaeological context. In Proceedings of 43rd Computer Applications and Quantitative Methods in Archaeology Conference CAA 2015 Siena KEEP THE REVOLUTION GOING. - Eva Pietroni, 2017: Virtual Museums for landscape valorization and communication, in The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Volume XLII-2/W5, 2017 26th International CIPA Symposium 2017, 28 August–01 September 2017, Ottawa, Canada - Eva Pietroni, 2012: Matera Città Narrata project: a multimedia and multiplatform guide for mobile systems, in printed Proceedings "Archaeology in the Digital Era. Book from selected Papers of the 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology" (CAA), Southampton, 26- 29 March 2012. EDITORS: Graeme Earl, Tim Sly, Angeliki Chrysanthi, Patricia Murrieta-Flores, Constantinos Papadopoulos, Iza Romanowska and David.